Roll
A rock, not a perfect ball. Every tumble has its own character.

A little rock. A whole lot of adventure.
돌 굴러가유
Roll, dodge, and take a leap. Watch the world change beneath you.
In development by our two-person team
Stage 4 meadow · Concept art
An uneven little rock takes on a changing world. Find your path, read the traps, and time your jumps in a 3D action adventure built around the simple joy of rolling forward.
A rock, not a perfect ball. Every tumble has its own character.
Read what lies ahead. Move left or right to find your way.
Choose when to jump and how long to hold. Make the next landing yours.
Shapes emerge. Colors arrive. Life grows. Meet each landscape from a rock’s point of view.

A point. A line. A path.
A tiny point becomes a line, then a road. Take your first tumble across bright shapes suspended in a quiet, empty world.
Read the monochrome path and leap across the gaps.

A familiar road, a new palette.
Color seeps into the world you just discovered. Explore a bright path where each new color changes the way you move.
Watch the colors and choose your next move.

Between rock and light.
Roll from a rugged natural cave through glowing lava and into cool obsidian. Read a changing road deep beneath the surface.
Find a safe path among rough stone, minerals, and shifting surroundings.

Out of the cave. Into the meadow.
Sunlight spills beyond the cave. A landscape of grass and trees opens up, with fresh little challenges waiting along the road.
Find your jumping rhythm among branches and stone ledges.
Concept art shows our visual direction. The game in development may look different.
Watch real gameplay highlights from stages 1–3. Recorded from our work-in-progress build.
We’re MAJUMONG GAMES, a two-person indie studio. We’re shaping our first game, one playtest at a time.
We test movement, jumps, and traps to make every decision readable and every new attempt feel worth taking.
We turn concept art into environments and obstacles, balancing an inviting landscape with a road you can read.
Our stage 1–3 highlights show the game as it is today. Take a look at how our little rock moves through the world.
Release timing and supported platforms will be announced when ready.
MAJUMONG GAMES
We’re two developers making a world for one little rock. Our first adventure is Rock's a-Rollin', Y'all!